Especially for upper secondary education: Rabobank BankBattle

Since 2005, the local Rabobanks have been holding a competition especially for students in grades 7 and 8 of the upper grades of primary education: the Rabobank BankBattle. This is a quiz via the internet in which the students from hundreds of primary schools in the Netherlands compete with each other. They are asked various questions and assignments. The ultimate intention is to crack the code of the digital safe as quickly as possible.

Content

  • Rabobank BankBattle
  • Who can participate
  • Start
  • Expensive
  • Which media may be used
  • Type of assignments
  • Question packages
  • Categories
  • Final assignment
  • Winner

Rabobank BankBattle

Since 2005, many local banks at Rabobank have been organizing a BankBattle every year for pupils in grades 7 and 8 of the primary school. This is a quiz where you have to answer certain questions / assignments through the internet. At the end of all questions / assignments, the safe must still be cracked. Only then can the final assignment be made. Whoever has completed the final assignment the quickest has won. Pupils must work well together during this 'competition'. A certain tactic and strategy is very useful here.

Who can participate

This battle is especially for pupils of groups 7 and 8 of the upper secondary school. The teachers must absolutely not interfere with the battle! For more information about BankBattle, you can consult the site www.bankbattle.nl (only available around BankBattle).

Start

The participating classes / schools can start with the BankBattle between 8:30 AM and 10 AM. So they have the choice of the start time themselves. If only before 10 a.m. As soon as starting, the clock starts.

Expensive

The website on which the assignments are listed and on which the answers must ultimately be filled in, is available during the BankBattle until 12.30.

Which media may be used

In some cases it may happen that a student knows the answer to a certain question based on his / her accumulated knowledge. In addition, there will undoubtedly be questions for which an answer must be sought. Searching this can be done in different ways. This is allowed via the internet, but this is not absolutely necessary. For example, use can also be made of: a road map, atlas, calculator or a reference book in book form.

Type of assignments

The students receive various types of practical assignments or questions on various topics. In this way the knowledge of groups 7 and 8 is tested and they can show how much knowledge they have of computers. The questions have to do with:
  • the subjects in school
  • computers
  • internet
  • radio
  • television
  • Technic
  • music

In the BankBattle of 2016, for example, the students had to use a drawing with five rows of slippers to indicate which two rows were mirror images of each other. They were also asked a question from which they had to use clues to find out what kind of profession a particular person had.

Question packages

The participating schools are sent two sets of questions: set A and set B. Only one set may be opened. This set is only announced at the time of the launch of the BankBattle. The set that is not used must be returned unopened (at the request of the local bank).

Categories

The questions on the cards are subdivided into different sections. A number is stated on each ticket. This number is unique and has a connection with a specific box in which a letter must be entered on the letter matrix. The letter matrix consists of 238 numbered boxes, although these boxes are not in the correct order. Many of these boxes are filled in with letters based on the results of the answers.

Final assignment

Before the final assignment can be done, the safe must be cracked. The code required for this must be calculated. This is possible as soon as the letter matrix is ​​entered correctly.

Winner

The group that has completed the Battle the fastest (ie the least time) is the winner.

Video: Reform of general upper secondary education, video2 (April 2020).

Leave Your Comment